“Struggling to maintain 60FPS/1080p on a 3080, massive stuttering and drops to the mid 20s, crashed 4 times within 2 hours of game time, 60 FPS cap, and no ultrawide support,” one user wrote on Steam.Īs previously reported by Digital Foundry, “it’s a bit of a mixed bag for Elden Ring right now on all platforms.” The team cited stutters on PC of up to 250 milliseconds, as well as the game being not able to hold a stable 60 FPS on consoles among the most visible problems.Įlden Ring, however, was praised by critics across the globe. A lot of them are frustrated with the title’s technical issues, including framerate drops and stutters. PUBG, which peaked at 3.2 million concurrent players, remains the leader.Įlden Ring is now also the second biggest launch among single-player games on Steam, right behind Cyberpunk 2077 (1.05 million).ĭespite all the hype, FromSoftware’s new game was met with mixed reviews from players, with only 59% of user reviews being positive. These numbers made Elden Ring the 7th most played game on Steam by concurrent users, outshining games like Valheim (502k), Terraria (489k), and Fallout 4 (472k). – Vs 280k for Sekiro & 276k for Dark Souls 3 ![]() ![]() ![]() ![]() – Vs 130k for Dark Souls 3 & 125k for Sekiro In comparison, the studio’s previous titles, Dark Souls 3 and Sekio: Shadows Die Twice, attracted a maximum of 130k and 125k concurrent players respectively. 11 hours ago, Elden Ring peaked at 764,835 concurrent players on Steam (via SteamDB ).
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